MM High Score List (18th Nov 2020) - Current Total - 60,219,131

PLATFORM: PS3; RELEASE: June 14th 2007
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Massaca
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Re: MM High Score List (30th Oct 2020) - Current Total - 60,099,050

Post by Massaca » Thu Oct 29, 2020 1:44 am

Wow, well done with all that. If you could take FC3 or NP4 :cool3:
Sorry for the lack of updates, again. TBH I haven't been checking much, figuring that JTB, Bigal or TGD were doing things given drama stuff I saw a little of and me not knowing the scoring at all, at least not any more.I'll try to keep up with it again.
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Re: MM High Score List (30th Oct 2020) - Current Total - 60,099,050

Post by JTB123 » Thu Oct 29, 2020 1:51 pm

Literally just logged on to do this Massaca so big thanks for updating the thread. I've been archiving some scores lately and I think there is an error in the list but I cannot find it, I know the totals broke 60 million before but now the total comes to 59,959,928. I've put the totals below for each phase alone with EL, can anyone double check this to see if there is a number out of place? I have triple checked it but this many figures tends to blur together so a fresh pair of eyes might spot it straight away. Thanks :thumb:

POTMN 4,880,900
NP 6,322,590
AL 5,105,937
MD 4,838,105
DOTF 5,158,397
CG 3,911,310
FC 4,148,831
BOTA 4,743,794
GOTU 4,446,485
UC 3,389,379
EL 13,014,200
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Re: MM High Score List (30th Oct 2020) - Current Total - 60,099,050

Post by WARPHOENIX » Thu Oct 29, 2020 3:47 pm

Just checked the totals and you've missed 40k off of the NP row total, which apparently brings the total, unfortunately, to a ridiculous-looking 59,999,928 :flame: I'm gonna see if I can get that 72 points today - wanna try breaking some of your records too JTB so there's two of us on the job? :laugh2: Bizarre that, as like you say I'm sure the scores were over 60 mil last year :scratch:
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Re: MM High Score List (30th Oct 2020) - Current Total - 60,099,050

Post by JTB123 » Thu Oct 29, 2020 5:45 pm

Thanks man, I'll check my old PC tonight and see what I have. My guess is that a score might be wrong or an older one got carried over somewhere in an update and we didn't catch it. I'll update the OP if I find anything.

EDIT: I went back and found some older scores that I had and updated them with the new ones and it comes to the same total above. Something must have gotten lost in an update somewhere so I am going to start adding a backup of this thread every time it's updated. That way we can avoid this happening in the future. If anyone else updates scores in the OP can you please add a backup underneath the one I have added for today and just spoiler tag it.

I will do the same in my update post just so we have a back up of the back, you can never be too careful :kungfu:

29th Ocotber 2020 Score Backup
Spoiler:
Path of the Master Ninja:
Phase 1- 751,010 - WarPhoenix
Phase 2- 1,925,460 - JTB123
Phase 3- 922,455 - Hamufurai
Phase 4- 641,025 - Hamufurai
Phase 5- 640,950 - TheGodfatherDictator

Nightmarish Phantasms:
Phase 1- 724,692 - WarPhoenix
Phase 2- 995,407 - WarPhoenix
Phase 3- 1,791,342 - WarPhoenix
Phase 4- 1,637,517 - Hamufurai
Phase 5- 1,213,632 - WarPhoenix

Abysmal Lair:
Phase 1- 1,015,357 - WarPhoenix
Phase 2- 1,012,600 - Hamufurai
Phase 3- 1,337,650 - WarPhoenix
Phase 4- 976,335 - Hamufurai
Phase 5- 763,995 - WarPhoenix

Military Destruction:
Phase 1- 492,207 - WarPhoenix
Phase 2- 878,352 - Hamufurai
Phase 3- 1,736,657 - JTB123
Phase 4- 670,342 - WarPhoenix
Phase 5- 1,060,547 - JTB123

Descent of the Fiends:
Phase 1- 1,145,395 - Hamufurai
Phase 2- 993,800 - Hamufurai
Phase 3- 941,540 - Secretchocobo
Phase 4- 1,214,055 - WarPhoenix
Phase 5- 863,607 - WarPhoenix

Captivating Goddesses:
Phase 1- 765,702 - Secretchocobo
Phase 2- 602,857 - Hamufurai
Phase 3- 935,352 - WarPhoenix
Phase 4- 528,422 - WarPhoenix
Phase 5- 1,078,977 - JTB123

Fateful Confrontation:
Phase 1- 959,002 - WarPhoenix
Phase 2- 905,577 - WarPhoenix
Phase 3- 856,140 - Hamufurai
Phase 4- 968,302 - WarPhoenix
Phase 5- 459,810 - WarPhoenix

Battlefield of the Abyss:
Phase 1- 739,090 - TheGodfatherDictator
Phase 2- 1,097,272 - WarPhoenix
Phase 3- 1,119,245 - Hamufurai
Phase 4- 665,237 - JTB123
Phase 5- 1,122,950 - JTB123

Giants of the Underworld:
Phase 1- 790,185 - WarPhoenix
Phase 2- 560,005 - WarPhoenix
Phase 3- 1,229,140 - Hamufurai
Phase 4- 770,820 - WarPhoenix
Phase 5- 1,096,335 - Hamufurai

Unearthed Challenge:
Phase 1- 1,095,667 - WarPhoenix
Phase 2- 547,660 - JTB123
Phase 3- 505,735 - WarPhoenix
Phase 4- 587,157 - lslsama
Phase 5- 653,160 - WarPhoenix

Eternal Legend:
Score - 13,014,200 - Kellll
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Re: MM High Score List (29th Oct 2020) - Current Total - 59,999,928

Post by WARPHOENIX » Thu Oct 29, 2020 6:58 pm

Right, panic over boys :cool2: - just got the new record for CG5 (50 ninjas/samurai/mages w/ Rachel) with 1,092,517 (119k ET/UTs, 31,502 essence, 172 secs and ~50 percent health). You set a high bar on that one JTB, got 1071k, 1074k and 1075k before I got that score, painful haha. I can relax now - totals: 58,401,329 and, finally, 60,013,468 :beers:
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Re: MM High Score List (29th Oct 2020) - Current Total - 59,999,928

Post by JTB123 » Thu Oct 29, 2020 8:13 pm

That was the only mission I was even thinking of trying so thanks for saving me some headaches :thumb:

All updated :beers:
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Re: MM High Score List (29th Oct 2020) - Current Total - 60,013,468

Post by WARPHOENIX » Thu Oct 29, 2020 11:09 pm

Another record to update, albeit only a tiny increase: BotA5 (50 fiends w/ Rachel) at 1,124,277 (106k ET/UTs, 44k essence, ~180 secs and ~50 percent health).
Totals: 58,405,876 and 60,014,795
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Re: MM High Score List (29th Oct 2020) - Current Total - 60,013,468

Post by Massaca » Thu Oct 29, 2020 11:28 pm

I was keeping a backup every time I updated previously in case something came up or it had to be undone, but it was so long ago I'm not sure where they are...
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Re: MM High Score List (30th Oct 2020) - Current Total - 60,014,795

Post by WARPHOENIX » Wed Nov 18, 2020 1:29 am

Made a lot of progress over the last week, so quite a few updates needed - big post incoming! :smile:

Got four new records: MD5 (50 military enemies w/ Rachel) - 1,086,280 (132k ET/UTs, 24.6k essence, 207 secs and ~60 percent health); DotF3 (Tank) - 965,437 (232k ET/UTs [1 ET and 46 UTs], 3.5k essence, 551 secs and ~80 percent health); CG2 (Alma) - 607,492 (56k ET/UTs, 5.5k essence, 265 secs and ~50 percent health); Eternal Legend - 13,082,725 (Phase 1: 414k; Phase 2: 1271k; Phase 3: 2930k; Phase 4: 4864k; Phase 5: 5233k).

Not a lot to say about MD5 - generally speaking, prioritise UTs over essence, but collect any 'extra' UT'd essence where possible (particularly from Mechanised Vigoorian Infantry/RL guys). Use Rachel's roll-over move to charge UTs from single yellow essence drops - you can time roll-overs when other enemies are just about to reload to avoid being knocked out of your charging before reaching full UT status).

DotF3 obviously makes use of the getting-the-tank-stuck trick to charge UF UTs from behind the slanted wall. I've only ever managed to get 220k worth of UT points from the tank (44 UTs) - in Dark Hazuki's 936k run on NGB on YT, 47 UTs and 2 ETs are achieved with the UF despite his health being lower than mine towards the end of the mission, so maybe there is an ever-so-slight difference in base damage output from the UF between NGB and NGS :scratch: For the minions, I use wind path to stun one of the commando fiends in each wave, deal with the other, then UT the remaining one and collect the essence - you don't want to stray too far out from the wall adjacent to the tank otherwise it may start moving again.

CG2 - Dabilahro UTs. Nuff said :smile: You can make contact with the UT when she dives towards you and also when she starts launching the pillars at you (don't release too early or she'll cancel her attack before it has started, similarly don't release too late or from too far away). Collect blue cat fiend and armoured/slider fiend essence, especially if you can't guarantee that using it will secure a UT that makes contact.

EL - After watching Kell's unreal 13.7M run on NGB (seriously check that out on YT if you haven't already), I felt compelled to go back to EL, despite the Marbus Marathon giving me PTSD :bolt: I only had 12.395 before, so getting 13M has boosted my total karma score a fair bit :thumb: The run itself was pretty sloppy in places tbh (definitely didn't get 50 UTs on hydracubus, more like 40 :laugh2: and only got 28 UTs on Ishtaros in Phase 5), but got a fairly decent Phase 4 to make up for it. A few things make EL in Sigma feel a bit trickier in places, like not being able to use the birds for blue essence for UTs and to regain lost health in Phase 1, not to mention the aim of that archer with Masakado :surprise:, and the consequences of the altered backwards/sideways roll animations in the Hydracubus fight. Was pretty happy with 414k in Phase 1 - if it were NGB, you'd be looking at 420k+ really for a serious karma run, but just making the time limit in the Masakado fight in Sigma is difficult. Didn't get the kill bonus for the last two enemies in the Dynamo fight at the end of Phase 2, and while I had a decent result farming the bugs in Phase 3, other parts of that Phase, including Yotunfrau and the zombies, were far, far from perfect. Phase 4 went pretty well, particularly the Marbus marathon (think I managed 46 UTs and 4 ETs in that fight) and managed to keep my talisman too, which I never expected :awesome: Phase 5 could definitely be better, so may well return to that in future.

Also improved a couple of records and other scores: PotMN1 - 763,295 (89k ET/UTs, 18.7k essence, 177 secs, ~60 percent health and 24 enemies) (missed one UT in the first set of four enemies, but otherwise virtually a perfect run for 24 enemies); NP3 - 1,825,715 (210k ET/UTs, ~69k essence, 380 secs and ~35 percent health) (finally broke 1.8M on this mission, really tough to even get to the end when playing for karma what with the monk fiends and commando fiends shredding your heath and snuffing your UT setups :banghead: I did have a run on target for 1.85-86M, with 194k at 78c, but got killed :flame:); AL1 - 1,037,725 (245k UTs [49], ~5.8k essence, 820 secs and ~50 percent health; last 'chuk UT didn't count as it was the very last of Smaugan's HP, otherwise would've been 1051k :cry:); GotU1 - 795,380 (85k ET/UTs, 143 secs and ~70 percent health; really want to get the perfect 800-805k on this mission but setting up the lunar-WS ETs can waste a lot of time if the clone doesn't cooperate); GotU2 - 567,330 (51k ET/UTs + DDB UT'd essence w/ AoC, 160 secs and ~40% health; 570-580k would be nice here). I also FINALLY managed to do UC4 (Nicchae/Ishtaros w/ Rachel) using just the 4 small elixirs, giving 550,047 (1 UT, ~160 secs and ~5 percent health left after using the small elixirs) - had about three runs before this where I got down to just Ishtaros left and she kept double bluffing me with her knee/stomp move and catching me in my roll recovery. Really, really pleased with this, as you definitely need a lot of luck to get Nicchae to keep looping her dive, but also know how to properly time the wall attacks and use Rachel's evasive moves (her sideways twirl and backstep dodge have a lot of i-frames and great recovery, but her forward roll is dreadful). lslsama most likely only used two or three small elixirs for that 587k record run, which is just insane on this mission.

Totals: 59,425,069 :D and 60,219,131 :beers:
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Re: MM High Score List (18th Nov 2020) - Current Total - 60,219,131

Post by Massaca » Wed Nov 18, 2020 11:51 pm

Up over 59m now :o
I have a question, showing how little I know :laugh2: The scores you listed for the phases of Eternal Legend, those are the cumulative score? And then at the end the 5.233k gets multiplied by all the bonuses? (difficulty, time etc I don't know). Is that correct?
I was thinking it might be neat to list out the actual phase scores underneath the EL total for a better reference. Or even if anyone decides they might want to challenge an individual phase record but it'd need perfectly accurate records. Just a thought.

Anyways, updated. Regarding keeping records, to save from having a billion characters due to saving the whole list each time I just kept the list of specific changes, as noted below JTB's record of the Oct 28th changes. Acceptable?
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Re: MM High Score List (18th Nov 2020) - Current Total - 60,219,131

Post by WARPHOENIX » Thu Nov 19, 2020 11:52 pm

Massaca wrote:
Wed Nov 18, 2020 11:51 pm
Up over 59m now :o
I have a question, showing how little I know :laugh2: The scores you listed for the phases of Eternal Legend, those are the cumulative score? And then at the end the 5.233k gets multiplied by all the bonuses? (difficulty, time etc I don't know). Is that correct?
I was thinking it might be neat to list out the actual phase scores underneath the EL total for a better reference. Or even if anyone decides they might want to challenge an individual phase record but it'd need perfectly accurate records. Just a thought.

Anyways, updated. Regarding keeping records, to save from having a billion characters due to saving the whole list each time I just kept the list of specific changes, as noted below JTB's record of the Oct 28th changes. Acceptable?
Yes mate, those are the running totals per the end of each phase. So the karma score I got from Phase 2, for example, is actually 1271k - 414k = 857k. The final in-game karma at the end of Phase 5 is multiplied according to the mission difficulty (x1.0 for Normal, x1.5 for Hard, x2.0 for Very Hard, and x2.5 for Master Ninja), so on my run I had 5,233k after Ishtaros, x 2.5 = 13,082k. The karma system for EL is essentially just a modified version of Story Mode: each encounter has a timer counting down (therefore there's a time bonus for completing each encounter in time, 50,000 in-game karma), and has an associated kill bonus (the faster you do an encounter, the better the kill bonus basically - all enemies are worth 5,000 in-game karma [including Masakado, Nicchae and Ishtaros], with bosses worth 100,000), and 50 ET/UT limit (for certain encounters it's better to let the timer run out and score as many UTs as possible, as these are still awarded up to 999.99 secs counted on an invisible background timer). Unlike the other missions in MM, remaining elixirs, unused ninpo slots, essence and health do not count towards your score in EL.

EL players just tend to quote the final score for the mission overall, and give the individual Phase scores as a guide for progression - but I hear you man, including individual Phase scores could be interesting :smile: I'd imagine that just recording the actual updates as required in the backup log would be fine mate, as all the relevant info is already there in the previous one. Rather than a score being lost between previous updates, I'm pretty sure that there was just a historical counting error that was only recently highlighted - ever since joining, I've only worked on calculating new totals by adjusting from existing ones quoted in this thread, so that's probably why I never spotted it haha.
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Re: MM High Score List (18th Nov 2020) - Current Total - 60,219,131

Post by Massaca » Sat Nov 21, 2020 1:41 am

:o
I had no idea it worked like story mode with items not counting. Thanks for the explanation mate ^_^
And yeah I hadn't remembered seeing phase scores listed much before so I just thought it was interesting. BTW I keep forgetting to ask, would you prefer your name formatted as WARPHOENIX instead of War Phoenix?
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Re: MM High Score List (18th Nov 2020) - Current Total - 60,219,131

Post by WARPHOENIX » Sat Nov 21, 2020 6:49 pm

Massaca wrote:
Sat Nov 21, 2020 1:41 am
:o
I had no idea it worked like story mode with items not counting. Thanks for the explanation mate ^_^
And yeah I hadn't remembered seeing phase scores listed much before so I just thought it was interesting. BTW I keep forgetting to ask, would you prefer your name formatted as WARPHOENIX instead of War Phoenix?
No worries mate! Yeah sure feel free to change it to match my name on here :smile:
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Re: MM High Score List (18th Nov 2020) - Current Total - 60,219,131

Post by Massaca » Mon Nov 23, 2020 12:10 am

>Replace All: 33 occurrences were replaced.
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