Search found 93 matches

by Farnham The Drunk
Wed Nov 24, 2021 11:19 am
Forum: Ninja Gaiden 2
Topic: NINJA GAIDEN II TOURNAMENT
Replies: 0
Views: 89

NINJA GAIDEN II TOURNAMENT

NINJA GAIDEN II TOURNAMENT ========================== Date: 11th December 2021 - 17:00 CET (Central European Time) Prize Pool: There will be a prize pool that is still being raised, but we aim for 250 € (or even higher if possible) which will be divided between the first 3 places. No promises for th...
by Farnham The Drunk
Tue Nov 16, 2021 9:08 pm
Forum: Ninja Gaiden 2
Topic: Master Ninja - No Damage, No UT - "The Path of the Unhinged" (Worlds First)
Replies: 0
Views: 74

Master Ninja - No Damage, No UT - "The Path of the Unhinged" (Worlds First)

The Path of the Unhinged
======================

Took me 21 days with around 4-5 hours of playtime each day to complete... Enjoy!

https://www.youtube.com/playlist?list=P ... rtXag3Sw84

"My strength comes from training, not from some curse in my blood!"
by Farnham The Drunk
Tue Nov 02, 2021 8:46 pm
Forum: Ninja Gaiden 2
Topic: Dagra Dai - No Damage - No Ninpo - Master Ninja
Replies: 3
Views: 193

Re: Dagra Dai - No Damage - No Ninpo - Master Ninja

first of all, good fight! second, when people say "dodge" the lightning, we actually mean DODGE it, not iframe it... this strat is as old as the game itself mate :) literally EVERYONE fights dagra like this... the point is, how do u DODGE the lightning? like show me how u actually dodge it with the ...
by Farnham The Drunk
Sun Oct 31, 2021 1:33 pm
Forum: Ninja Gaiden General
Topic: Music
Replies: 7
Views: 313

Re: Music

Well, I’m sad to hear you despised them so much, but I appreciate your feedback nonetheless. You’re right, being this the first time I ever did something like this, I do need more practice. Are you a musician? You’re wrong about one thing, though. This wasn’t just “simply translating”. These tracks...
by Farnham The Drunk
Sun Oct 24, 2021 3:04 pm
Forum: Ninja Gaiden General
Topic: Music
Replies: 7
Views: 313

Re: Music

PLEASE do not take this personal. but i think the instrumentation is horrible and the tracks are missing any form of drums or percussion... simply translating the notes to lower bitrate does not make it sound good. I think it would be absolutely amazing to have these tracks translated to 8-bit, but ...
by Farnham The Drunk
Mon Oct 18, 2021 12:01 am
Forum: Ninja Gaiden 2
Topic: Ninja Cinema
Replies: 3
Views: 226

Re: Ninja Cinema

nobody knows why exactly it stops, but it just does... tried to do single segment chapters once, absolutely stopped after 27 mins every time... it is even more baffling when u realize that it is not even a video recording, but a live playback with ur button inputs so it doesnt take up space. a brill...
by Farnham The Drunk
Wed Oct 13, 2021 9:07 am
Forum: Ninja Gaiden General
Topic: Just came to say...
Replies: 4
Views: 405

Re: Just came to say...

Hey Grayson! NGDS is a game i always wanted to play and as u said, i could never play it cause nobody i know has a handheld (to be honest, i have never even seen a nintendo handheld in my life except for the classic game boys cause nobody here has them) ... So to this day i am still hungry for some ...
by Farnham The Drunk
Thu Aug 12, 2021 9:54 pm
Forum: Ninja Gaiden Sigma - Master Collection
Topic: Ninja Gaiden Σ 2 - No Damage/UT/Ninpo/Upgrades/Despawn, All Fights - "The Path of the Mental" (Worlds First)
Replies: 5
Views: 568

Ninja Gaiden Σ 2 - No Damage/UT/Ninpo/Upgrades/Despawn, All Fights - "The Path of the Mental" (Worlds First)

The Path of the Mental ==================== To my knowledge, this is a worlds first... Rules: - No Damage (Technically "No Hit" cause of the unavoidable lava damage after Zedonius, but everyone else is going with "No Damage", so i will do the same) - All Fights - No Despawn - No UT - No Ninpo - No U...
by Farnham The Drunk
Tue Jul 27, 2021 7:00 pm
Forum: Ninja Gaiden Sigma
Topic: An idea for NG Sigma
Replies: 7
Views: 2905

Re: An idea for NG Sigma

Come to think of it in NG2 it's a bit of a shame that the BOTA doesn't get a unique buff or ability compared to the level 3 dual swords. Well, technically u get the "Underworld Drop" on lvl 4, and u even get 2 different ways of performing it... I know, it's not much, but still :) (And ofc it gets a...
by Farnham The Drunk
Sun Jul 04, 2021 11:03 am
Forum: Ninja Gaiden 2
Topic: Master Ninja Kill Counts by Chapter (community documented)
Replies: 30
Views: 15412

Re: Master Ninja Kill Counts by Chapter (community documented)

Yes, i can confirm that u despawn most of the fight if u move onto the water or towards the shop in any way... half the archers stop spawning then... and yes, enemies landing in the water do not count, basically any kill that does not grant u essence does not count... (that can also happen by shooti...
by Farnham The Drunk
Sat Jul 03, 2021 10:56 pm
Forum: Ninja Gaiden 2
Topic: Master Ninja Kill Counts by Chapter (community documented)
Replies: 30
Views: 15412

Re: Master Ninja Kill Counts by Chapter (community documented)

hey guys, even tho this is an old thread i wanna share my findings as well... i did the same thing this week, counting all kills, and i have so vastly different numbers, but in some stages the exact same as everyone (ch 6 f.e.) so i think the varied kills have these reasons: - respawning enemies cou...
by Farnham The Drunk
Tue Jun 29, 2021 10:11 am
Forum: Ninja Gaiden Sigma
Topic: Smoke bomb guide for charging UTs.
Replies: 7
Views: 1070

Re: Smoke bomb guide for charging UTs.

i feel like explaining how smoke bombs work would have been way more efficient than listing random movement for using them... - the enemy needs to see you throw the bomb for it to take effect - throwing a smoke bomb has the same properties as a dodge roll with the same iframes - the enemy needs to N...
by Farnham The Drunk
Mon Jun 28, 2021 9:01 am
Forum: Ninja Gaiden General
Topic: Master Collection Changes
Replies: 29
Views: 3802

Re: Master Collection Changes

Sigma 2 got patched and most of the broken moves are actully fixed now, which is neat. Indeed fixed! I just tested it and can confirm that the following things work now: - Dragon Sword Y Counter connects into Izuna Drop now - Dragon Sword 360Y UT launches and connects correctly now - All drops conn...
by Farnham The Drunk
Fri Jun 25, 2021 8:29 am
Forum: Ninja Gaiden Sigma - Master Collection
Topic: Changes from Vita Version and PS3 Release.
Replies: 8
Views: 1410

Re: Changes from Vita Version and PS3 Release.

unwary wrote:
Fri Jun 25, 2021 1:37 am
Not sure if this is a change but regular enemies CAN kill Rachel in Doku's boss fight.
LOL i have never seen that happen before, thats amazing haha
by Farnham The Drunk
Wed Jun 16, 2021 5:18 pm
Forum: Ninja Gaiden General
Topic: Master Collection Changes
Replies: 29
Views: 3802

Re: Master Collection Changes

today i noticed that the Scythe's River Styx Drop (->YYYXY) does not connect either, just like tonfa Izuna... and then i realized why... The inputs cannot be buffered in anymore like a normal combo, u have to delay certain inputs for the drops to work, in the Scythes case, delay the last Y, then Ryu...
by Farnham The Drunk
Tue Jun 15, 2021 9:44 am
Forum: Ninja Gaiden General
Topic: Master Collection Changes
Replies: 29
Views: 3802

Re: Master Collection Changes

The horizontal guard crush on the Ogres was in original Sigma too, it doesn't always guard crush though which is weird. ah ok thx, did not know that... :) Oh, another thing i noticed, Heavenly Justice works kinda differently in sigma 2... In vanilla 2, with a simple press of A Ryu would just magnet...
by Farnham The Drunk
Tue Jun 15, 2021 8:47 am
Forum: Ninja Gaiden General
Topic: Master Collection Changes
Replies: 29
Views: 3802

Re: Master Collection Changes

I do not know if this info fits the threat here, but in sigma 2 some of the sound effects of Ryu's kicks are missing when OT-ing with the Flail / Kusa... Just straight up missing. And i can cofirm the buggy Tonfa Izuna, especially the XXXY XXXY Izuna works 1% of the time if you get lucky... Baffling...
by Farnham The Drunk
Wed Apr 21, 2021 9:32 am
Forum: Ninja Gaiden 2
Topic: Master Ninja - Projectiles / Ninpo Only Run (Worlds First)
Replies: 4
Views: 963

Re: Master Ninja - Projectiles / Ninpo Only Run (Worlds First)

Damn that's insane! I know of the Acolyte run since people used to do it for the easy 'weapon achievements'. But I've never heard it done in this fashion. I haven't checked the run yet, but sounds like a banger of a job. Interesting to hear the usage of Flame Phoenix. Going to give the run a watch ...
by Farnham The Drunk
Wed Apr 21, 2021 2:31 am
Forum: Ninja Gaiden 2
Topic: Master Ninja - Projectiles / Ninpo Only Run (Worlds First)
Replies: 4
Views: 963

Re: Master Ninja - Projectiles / Ninpo Only Run (Worlds First)

This will be an interesting watch :) I remember this is how most people got all the weapon achievements back in the day but it was done on Acoyte. Shame as going through the game with each weapon was a ton of fun and really got you comfortable with everything in the process. Are you going to upload...
by Farnham The Drunk
Tue Apr 20, 2021 9:56 am
Forum: Ninja Gaiden 2
Topic: Master Ninja - Projectiles / Ninpo Only Run (Worlds First)
Replies: 4
Views: 963

Master Ninja - Projectiles / Ninpo Only Run (Worlds First)

I think everybody probably knows about this run, but to my knowledge there is nobody that has ever done this on Master Ninja, doing all fights (on video)... I had a lot of fun doing this run! The highlight of the run is definitely the use of Flame Phoenix... Without the mighty and powerful Flame Pho...
by Farnham The Drunk
Thu Apr 15, 2021 9:26 pm
Forum: Ninja Gaiden 2
Topic: Master Ninja - No Upgrades (Worlds First)
Replies: 13
Views: 2250

Re: Master Ninja - No Upgrades (Worlds First)

@Julius-ruler4
Thx for the support mate! I appreciate it!

@Royta
Ok, if u put it that way i totally agree with you... I did not look at it from that perspective before... So yeah you are right, i would totally believe you... Damn now you make me feel conflicted about that claim haha... :deepthought: